The slide show below will give you an idea of where fibres come from, and how they have changed over the years. Slide seven (7) has some direct links for you to explore further.
Welcome to this blog, have fun exploring the topics and refreshing your memory of what we have learned each week. I have included some of my favorite links on the right hand side that you may find interesting. You can also comment on the different sections if you would like to ask a question or perhaps add information for others, for example your favorite links in textiles or fashion or maybe a relevant you tube video. Thanks Mrs Kreis.
Textiles
Sunday, July 18, 2010
Friday, July 16, 2010
Elements and Principles of Design
The design formula
A harmonious design may be achieved when the elements and principles of design work together. When they don't work together, a design can appear peculiar or difficult. The following design formula shows us how a harmonious design can be achieved.Elements + Principles = Harmonious design.
The elements of design.
The elements of design are:
- line
- direction
- shape
- size
- colour
- value
- texture
Line & Direction: A line is a series of points joined together. When we draw a line, we start at one point and finish at another. Lines may be long or short, straight or curved. They may be thick or thin and they may run in different directions. Lines can c reate illusions and symbolise meanings. Direction of these lines is also a very important element of design because it can also create an illusion. There are three main line directions- horizontal, vertical and diagonal. Wavy lines symbolise softness Thin lines seem delicate Thick lines appear bold A down turned line looks sad An upturned line has the appearance of happiness Horizontal lines generally increase width Diagonal lines from the shoulder to waist cut height Vertical lines increase height, giving the appearance of thinness | ||||||||||||||||||||||||||||||||||||||||||||||||
Shape A shape is formed when a line begins and ends at the same point. Shapes are unlimited and can be created in numerous forms. Shapes can also symbolise different meanings. For example: · Flared, full hemlines cut height and can camouflage a large bust or wide shoulders. · Straight skirts give an illusion of height and therefore taller proportion. · A narrow, rectangular silhouette is slimming. | ||||||||||||||||||||||||||||||||||||||||||||||||
Pantone
Colour Colour is a wonderful element of design. In many cases, colour is the first thing people notice when looking at a design. Colours can be used to symbolise different meaning and are classified into three groups. Primary Red, Yellow and Blue are the primary colors. These are the three basic colors that are used to mix all hues. SECONDARY COLORS Orange , Green and Purple are the secondary colors. They are achieved by mixing two primary colors together. TERTIARY COLORS Tertiary colors are more subtle colors that are achieved by mixing a primary and a secondary color. OPPOSITE and COMPLEMENTARY COLORS Opposite colors are diagonally opposite one another on the color wheel. You can work out the opposite color to any primary color by taking the other two primaries and mixing them together. The result will be its opposite or ‘complementary’ color. ANALOGOUS COLORS Analogous colors sit next to one another on the color wheel. These colors are in harmony with one another. · White and lighter tints of colour make small shapes look larger. · Warm colours (red, oranges, and yellows) make a shape appear larger. · Black and darker shades of colours make shapes look smaller. · Cool colours (blue, greens, violets) have a slimming effect. Student exercise in blending and matching colours. Print pages off in black and white Students will be asked to use the colour information above to mix and blend colours. Give students a print off of one of the designers, ask them to read the description of colours outlined by the designer. Follow through and create the colours of the outfit. After they have completed this activity show students what the colours should look like. How close were they to the designer? | ||||||||||||||||||||||||||||||||||||||||||||||||
Texture Texture describes the way something feels, such as soft, hard, smooth or rough. It can also describe the way something looks, such as shiny, crumpled, bubbly or dull. Texture adds a three dimensional effect to designs. Texture can also create illusions. For example, smooth, shiny textures can appear bigger, newer and more expensive than rough, dull textures. Texture can also be used to change a person’s appearance. · Clinging fabrics emphasise rounded curves and bumps. · Shiny fabrics reflect more light, so shapes look larger. · Heavy textures add bulk, and increase apparent size. So do stiff, furry, shaggy fabrics. · Dull matt fabrics slenderise, as they do not absorb light. · Lightweight, fine fabrics do not increase size as much as those with a lot of bulk.
Japanese Fashion goes beyond the norm when it comes to combining their colours. Have a look at the video and slide show below. Basic Handstitching |
Thursday, July 15, 2010
Parts of a sewing machine
Familiarise yourself with these parts of the sewing machine, it is very important that you are able to recognise all of these parts.
Below is a description of what these parts do.
The Parts of a Sewing Machine Defined
Bobbin Case
- The part of the machine that houses the bobbin.
Feed/Feed Dogs
- The metal teeth that stick up above the needle plate. They move the fabric forward as it’s being stitched.
Hand Wheel
- The wheel on the side of the machine that can be turned manually to adjust the height of the needle.
Needle Bar/Needle Clamp
- The part that holds the needle.
Needle Plate
- The flat surface below the needle that the needle goes down through when making a stitch. It can be changed for different stitching jobs. Also called a throat plate.
Presser Foot
- The piece that sits below the needle and holds the fabric down as it’s being stitched. It can be changed for different stitching jobs.
Slide Plate
- The cover that opens to allow access to the bobbin.
Spool Holder
- The spindle that holds the top spool of thread.
Stitch Length Regulator/Selector
- The mechanism that allows you to adjust the length of your stitches.
Stitch Width Regulator/Selector
- The mechanism that allows you to adjust the width of a wide stitch, such as a zigzag stitch.
Take-up Lever
- Part of the upper threading sequence, it helps control the flow of thread. It’s the part that goes “up and down” as you sew.
Tension Disks
- Disks that the upper thread is placed between that regulate thread tension.
Tension Regulator/Adjuster/Dial
- The mechanism that allows you to adjust the tension of your upper, and sometimes bobbin, thread.
Thread Guides
- Part of the upper threading sequence, they direct the flow of thread.
Throat Plate
- See Needle Plate.
Fun Projects
Here are some really great projects that you can do at home. You don't even need a sewing machine with some of them.
Zippered Pouch
http://www.cutoutandkeep.net/projects/zippered-pouch
See Zippered Pouch and 1000's of others - or share your own on Cut Out + Keep
Felt making (beret)
Zippered Pouch
http://www.cutoutandkeep.net/projects/zippered-pouch
See Zippered Pouch and 1000's of others - or share your own on Cut Out + Keep
Felt making (beret)
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